NBA 2K14 - games for xbox one

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From all the games that are offered as prime games release next-gen platforms , some games it is able to offer quality visualization capable of representing the charm of " new generation " itself . Among Killzone : Shadow Fall and Ryse : Son of Rome , NBA 2K14 puts himself as one of the third party games that maximize the persona of this one , especially on the visual side . All of this is able to be executed thanks to the implementation of the latest engine - Eco - Motion Visual Concepts that are developed for the Playstation 4 and Xbox One . While the platform that they categorize as " next-generation " today - Playstation 3 , Xbox 360 , and PC are still using their old engine . So how significant the differences are offered ? No exaggeration when calls them " earth and sky " .

No kidding , this one word seems to be strong enough to conclude charm offered by Eco - Motion . Each athlete is formed through the capture process that offers stunning quality full face detail , complete with good expression to describe the emotions portrayed happens on the field , when any of them fail or succeed scored with tremendous style . Not only on the face side , Eco - Motion allows Visual Concepts inject a level of detail that is not less pleasing to the eye in every visual aspect there . We talk about lighting , fabric texture visible in apparel , to the curve of muscle and sweat that flows along the course of the game . The difference with the generation engine used in PCs is very much different , even accounting for the significant . We provide the screenshots below to help you get some idea of ​​the quality offered by Eco - Motion . One side is the NBA 2K14 version of the next-gen , and the other is the current version of NBA 2K14 genes that we played on a PC with the most optimal visual quality .

Not only on the visual side , there was little change in gameplay mechanics offered . Features collision object for each element seems to be offered in a more realistic level , making every movement you will be prone to make you lose the ball if not executed carefully . Motion animation also looks more real , especially of the dribble and run speeds , which also presents the simulation more subtle . If you switch from the current gen to next-gen , you will need a bit of adjustment before it can reach a comfortable rhythm game on the next-gen version . Especially when you are a player who often rely on the 3pt Shootout as a weapon . Different animations require different timing ball release . Not something that is difficult to master .
Not only reshuffle on the visual side , NBA 2K14 also comes with features RealVoice - an interview session with each player using the original sound . Interestingly again ? Options conversation there is very adaptive , and looks relevant to the existing game .

Not only reshuffle on the visual side , NBA 2K14 also comes with features RealVoice - an interview session with each player using the original sound . Interestingly again ? Options conversation there is very adaptive , and looks relevant to the existing game .

The atmosphere is also not a realistic match only occurs in the field , but also off the field . Not infrequently you will find the players who were on the bench issuing certain unique reaction , especially when you're just super cool dunk execute movements that usually does provoke the same reaction in a real match . The position of the camera when doing highlights now also overhauled to produce the impression of a more cinematic . But not only Eco - Motion is relied upon to produce this atmosphere , Visual Concepts also brings a new feature - RealVoice , which will include an interview moment in the middle of the game . As the name suggests , the original voice RealVoice load of every player and coach in - interview , which is an extraordinary , often comes with a precision of content it represents the middle of the game you live . Excellent !

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